Film
Film
Film refers to a chemical process which is used for analogue
recording, copying, playback, broadcasting and display of moving visual and
audio media on a material called celluloid.
In a second, 24 frames per second go through the film gate.
Celluloid is a transparent, flammable plastic made in sheets from
camphor and nitrocellulose. It was used for making cinematographic films.
The first celluloid size was a size 16 mm. The small negative size
meant that films often appeared grainy.
The larger films when blown up appear more resolute due to the
fact that is has less enlarging to do, compared to the smaller film, which has
to be enlarged more so loses quality in the process of enlargement as it has to
fit onto a large cinema screen.
The arrival of a larger 35mm negative brought improvement picture
quality.
Video
Video is an electronic medium used for analogue recording,
copying, playback, broadcasting and display of moving visual and audio media on
magnetic tape using an analogue video signal.
Digital video is a type of digital recording system that works by
recording, copying, playback, broadcasting and display using a digital rather
than an analogue video signal.
Digital cinematography refers to the process of capturing motion
pictures as digital video images as opposed to the historical use of motion
picture celluloid film.
Digital capture may happen on video tape, hard disks, flash
memory, or other media which can record digital data through the use of digital
movie video camera or other digital video camera.
The difference
between analogue and digital
Digital technology is fairly simple to define. A system using
digital signal simply represents information as discrete, sampled values. An
analogue signal use a continuously-varying electrical signal. Both are means of
encoding – neither is the literal sound. A digital system is so-named because
those discrete values are akin to counting (hence “digits,” as in counting on
your fingers), whereas an analogue system uses an electrical signal that is
analogous to – though not literally – the original, in that it varies in the
way that (for sound) pressure would. Digital breaks all the information and
records the sound in ones and zeros.
Analog
versus Digital comparison chart
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Analog
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Digital
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Signal
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Analog
signal is a continuous signal which represents physical measurements.
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Digital
signals are discrete time signals generated by digital modulation.
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Waves
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Denoted by
sine waves
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Denoted by
square waves
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Representation
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Uses
continuous range of values to represent information
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Uses
discrete or discontinuous values to represent information
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Example
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Human
voice in air, analogue electronic devices.
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Computers,
CDs, DVDs, and other digital electronic devices.
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Technology
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Analog
technology records waveforms as they are.
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Samples
analogue waveforms into a limited set of numbers and records them.
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Data
transmissions
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Subjected
to deterioration by noise during transmission and write/read cycle.
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Can be
noise-immune without deterioration during transmission and write/read cycle.
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Response
to Noise
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More
likely to get affected reducing accuracy
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Less
affected since noise response are analogue in nature
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Flexibility
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Analog
hardware is not flexible.
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Digital
hardware is flexible in implementation.
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Uses
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Can be
used in analogue devices only. Best suited for audio and video transmission.
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Best
suited for Computing and digital electronics.
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Applications
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Thermometer
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PCs, PDAs
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Bandwidth
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Analog
signal processing can be done in real time and consumes less bandwidth.
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There is
no guarantee that digital signal processing can be done in real time and
consumes more bandwidth to carry out the same information.
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Memory
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Stored in
the form of wave signal
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Stored in
the form of binary bit
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Power
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Analog
instrument draws large power
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Digital
instrument drawS only negligible power
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Cost
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Low cost
and portable
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Cost is
high and not easily portable
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Errors
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Analog
instruments usually have a scale which is cramped at lower end and give
considerable observational errors.
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Digital
instruments are free from observational errors like parallax and
approximation errors.
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